Vispatch Tutorial (using Java 1.02)

Vispatch Tutorial: Table of Contents

Table of Contents
Overview
Java Requirements
Introduction to Vispatch
Demonstration 1
Demonstration 2
Demonstration 3
Applet Editing Features
Simple Program Modification
Creating Vispatch Figures
More Editing Features
Copy and Paste
Program Text Window
Running Vispatch Programs
The Vispatch Visual Language
Events, Scopes, and Dispatch
Heads of Rules
Connection and Figure Type
Maximum Match
Wildcard Figures
Bodies of Rules
Equiv Lines
Generators
GenRotate
GenXY
Events
Events that Specify Rule Scopes
Rule Colors
Rules Editing Rules
Research Directions
Simplicity vs. Power
Bootstrapping the Interface
Mode Changing
Move Points
Delete Figures
Full Editor
Other Attributes for Graph Rewriting
Conclusions